The dispatch desk is yours.
Read the next order. Find the object. Put it in its bay before the clock catches you. Solo Dispatch turns Placepanic’s movement controls into a short, escalating run of spatial instructions.
One order at a time
A written brief tells you which object to move and where it belongs. The current order stays visible while you work. A correct delivery locks into place and brings up the next order, so you get feedback throughout the contract.
Three contracts. Less time to think.
The run starts with four placement orders and a 55-second clock. The second contract has five orders in 50 seconds; the third has six in 45 seconds. Later contracts add quarter-turn orientation instructions. Keep a delivery streak and complete contracts quickly to build your score.
A little help, with a trade-off
Two hints can briefly highlight the current destination. Each hint costs points. Use the board’s bay labels, the direction in the brief and the rotation controls to solve an order without a hint when you can.
No waiting room required
Solo Dispatch runs in your browser without a gameplay WebSocket connection. Its computer-generated orders are part of a single-player mode, not a real teammate. Your score is a personal result, not a verified global ranking.
Want the memory version?
The daily memory challenge still gives everyone the same current UTC day’s layout to study and rebuild. For the full communication game, create a private room and let a friend take over the instructions.
Questions before you play
Does the instruction disappear?
No. Solo Dispatch keeps the current order visible. The daily challenge is the mode where you briefly study a target and recreate it from memory.
Do I need an account?
No. Start a solo run immediately, or create a private room when friends are ready.
Create a room with friends · Try solo practice · Rules and controls